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[Mac Standalone] Broken screen buffer with OpenGLCore & Fullscreen
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Poor performance when loading or unloading a large Scene
- Go wide on shader compression
- Scene is brighter in Standalone player if it was open in the Editor at build time
- [Video] "WindowsVideoMedia error unhandled Color Standard" warning when importing various video formats
- [Android] APP becomes unresponsive and crashes with ANR errors