Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.3p1
Issue ID
775987
Regression
Yes
Certain font text is not being displayed in the correct position
Certain font text is not being displayed in the correct position (compared to 5.2)
Steps to reproduce:
1. Download and extract attached .zip.
2. Import the package from the zip to 5.3.x or 5.4.x.
3. Switch to game view.
4. Text on the left and on the right is higher then text in the middle.
5. Import the package to 5.2.x or 5.1.x.
6. Text is aligned correctly.
Reproduced with 5.3.0f4, 5.4.0b8.
Not reproduced on 5.1.1f1 and 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
- [Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on a macOS machine
Add comment