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The callback is called with newValue being null When registering a callb...
How to reproduce:1. Open the attached project "IN-70385.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "GameObject" in the Hie... Read more
GameObject deletion times are 5 times longer when deleting them from a s...
How to reproduce:1. Open the “BugTest1.zip“ project2. Open the “TestScene”3. Select the “Control“ GameObject4. Click the “Create Obj... Read more
Asset Reference Overrides don't handle subassets when saving the overrid...
How to reproduce:1. Open the “AssetRefOverride.zip“ project2. Open the “SampleScene“3. Open the “DocumentWithOverrides.uxml“ file in... Read more
An exported XLIFF format file is missing a 'datatype' required attribute...
How to reproduce:1. Open the “LocalizationExportBug.zip“ project2. Open the Localization Tables window (Window > Asset Management... Read more
The Addressable Profiler Module does not show Asset Groups when the Grou...
How to reproduce:1. Open the “AddressableTest“ project2. Open the “BootScene“3. Navigate to Window → Asset Management → Addressables... Read more
[TypeCache] Editor freezes on start-up during “Loading Initial Domain Wi...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Editor Expected result: The Editor finishes loading and opens... Read more
Crash with multiple stack traces when opening a project with a corrupted...
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the crash Repro... Read more
Crash on CharacterController::Cleanup when when Instantiating a Characte...
Steps to reproduce:1. Open the attached “UnityBetaTest.zip” project2. Open the “TestScene”3. Enter Play Mode4. Exit Play Mode5. Obse... Read more
Loading Entity Scene fails when a GameObject MeshRenderer has over 11 ma...
How to reproduce:1. Open the “entity_test“ project2. Open the “OutdoorsScene“3. Observe the Console Expected result: No error is see... Read more
[Android] Lights are not visible in the Android Player on a specific dev...
How to reproduce:1. Open the “IN_70205” project2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path”3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved