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Fixed in master, 1.2.X



Found in [Package]


1.2.0-pre.12 - Entities

1.3.X - Entities

Issue ID




Loading Entity Scene fails when a GameObject MeshRenderer has over 11 materials

Package: Entity Component System (ECS)


How to reproduce:
1. Open the “entity_test“ project
2. Open the “OutdoorsScene“
3. Observe the Console

Expected result: No error is seen
Actual result: A “Loading Entity Scene fails“ error is thrown

Reproducible with: 1.2.0-pre.12 (2022.3.21f1)
Not reproducible with: 1.2.0-pre.6 (2022.3.21f1)

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Error: Loading Entity Scene failed because the entity header file couldn't be resolved. This might be caused by a failed import of a subscene. Please try to reimport the subscene Subscene_ECS from its inspector, look at any errors/exceptions in the console or look at the asset import worker log in C:\Users\elmirasultanova\Downloads\entityGraphics\Logs. scenePath=Assets/Subscene_ECS.unity guid=b694507c34858de469da1a8890bb5e39

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