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Console prints out multiple 'graphic rebuild while we are already inside...
To reproduce:1. Open attached Unity project "Source.zip"2. Open "World" scene3. Go into Play Mode4. Click Server & Play5. Create... Read more
Objects move out of position when the GridLayoutGroup is disabled
To reproduce: 1. In a new project, Create a GridLayoutGroup with several child elements inside it2. Disable the GridLayoutGroup comp... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce:1. Open the attached project2. Make sure that Cardboard SDK is added3. Build and run _SCENE on iOS device4. This pr... Read more
[VK] Fullscreen on 1070? cards causes black screen flickering
Drivers are up-to-date.Doesn't reproduce on AMD or GTX 980m - Not sure what to make of itDoesn't reproduce on DX11 1. Open attached ... Read more
[AW] Key jumps between two values when scaling multiple keys
Steps to reproduce 1. Open attached project2. Open scene "test"3. Select "Particle System"4. Open animation window5. Open Curves tab... Read more
Freshly imported texture with alpha channel is not treated as transparen...
Alpha channel is ignored on freshly imported RGBA 32bit image in project and preview windows To reproduce:1. Create a new project2. ... Read more
SerializedProperty.prefabOverride affects other properties as well
Steps to reproduce:1. Open user attached project2. Create an empty game object3. Attach TestScript.cs to the object4. Make a prefab ... Read more
[iOS][A11] Screen.dpi() method return incorrect number of DPI on iPhone ...
To reproduce:1. Open attached project2. Open build settings, select iOS platform and add "main" scene3. Build and run project on a d... Read more
Unity Editor crashes from a fixed statement in .dll compiled by VS 15.5 ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 2017.2.... Read more
[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template