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Elements selection using Arrow keys doesn’t work in the Shader Graph “Cr...
How to reproduce:1. Create a new URP/HDRP project2. Create a Shader Graph3. Open Shader Graph and press Spacebar4. Press the up and ... Read more
Caret is lower than the center of the textbox when adding a Device Type ...
How to reproduce:1. Open the “LowCaret.zip“ project2. Open "New Controls.inputactions" in the Assets folder3. Click "No Control Sche... Read more
Only one of ignoreDirectEnvironment and ignoreIndirectEnvironment are re...
Slack link [https://unity.slack.com/archives/C05T20SDVNH/p1702641124746769] We have both {{ignoreDirectEnvironment}} and {{ignoreInd... Read more
Bloom Component on a Global Volume resets its visual when saving the pro...
How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Select Assets/Scenes/GameScene/Global Volume Profile.asset3. ... Read more
[DOTS][NetCode for Entities] Predicted Spawned Ghost that affects other ...
Reproduction steps:1. Open the attached project "ReproProject"2. Open the "Assets/Scenes/SampleScene.unity" scene3. In the PlayMode ... Read more
Additional File paths do not get updated for Source Generators when the ...
Reproduction steps:1. Open the attached "unity" project2. Open the project folder with Windows Explorer and open the "unity.sln" wit... Read more
CommandBuffer warning is thrown when entering the Play Mode in the URP p...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Verdeville.unity” Scene3. Enter the Play Mode4. Ob... Read more
[Burst] Crash on mono_domain_set when entering the Play Mode in a specif...
Reproduction steps:1. Open the attached “ReproProj” project2. Enter the Play Mode Expected result: The Play Mode is enteredActual re... Read more
Editor crashes when Atlas content is edited in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Demo/Scenes/Addition... Read more
[HDRP] Objects with Atmospheric Scattering have a yellow tint instead of...
Reproduction steps:1. Open the attached "HDRP TEST" project2. Open "Assets/OutdoorsScene" scene3. Observe the Game View Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled