Search Issue Tracker
Fixed
Fixed in 2023.3.0b7
Votes
0
Found in
2023.3.0b3
Issue ID
UUM-61402
Regression
No
[HDRP] Objects with Atmospheric Scattering have a yellow tint instead of a blue tint when viewed from afar
Reproduction steps:
1. Open the attached "HDRP TEST" project
2. Open "Assets/OutdoorsScene" scene
3. Observe the Game View
Expected results: The "Plane" GameObject has a blue tint
Actual results: The "Plane" GameObject has a yellow tint
Reproducible in: 2023.3.0b3
Could not test with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1 (Feature missing)
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment