Search Issue Tracker
Fixed
Fixed in 1.8.12
Votes
0
Found in [Package]
1.8.11
Issue ID
BUR-2601
Regression
No
[Burst] Crash on mono_domain_set when entering the Play Mode in a specific project
Reproduction steps:
1. Open the attached “ReproProj” project
2. Enter the Play Mode
Expected result: The Play Mode is entered
Actual result: The Editor crashes
Reproducible with: 1.8.11 (2023.3.0b3)
Not reproducible with: 1.8.12 (2023.3.0b3, 2023.3.0b4)
Couldn’t test with: 1.8.12 (2021.3.34f1, 2022.3.18f1, 2023.2.7f1), 1.8.10 (2023.3.0a17) - XR Interaction Toolkit script errors
Reproducible on: macOS 14.2.1, Windows 10
Not reproducible on: No other environment tested
First few lines of the stack trace:
#0 0x00000168e108bc in mono_domain_set
#1 0x000001011f0454 in BurstCompilerService::CompileAsync(ScriptingMethodPtr, void*, int, void (_)(void_, int, void*), void (_)(void_, BurstLogType, char const*, char const*, int), char const*)
#2 0x000001011f5648 in CompileAsyncDelegateMethod(ScriptingObjectPtr, char const*)
#3 0x00000100de9c1c in BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod(ScriptingBackendNativeObjectPtrOpaque*, BindingsManagedSpan*)
#4 0x000003259981c0 in (wrapper managed-to-native) Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod_Injected (object,UnityEngine.Bindings.ManagedSpanWrapper&) [{0x2fde3c790} + 0x68] (0x325998158 0x325998228) [0x137fc2a80 - Unity Child Domain]
#5 0x00000325998050 in Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod (object,string) [{0x2fde3c4b8} + 0x1b8] (0x325997e98 0x3259980b4) [0x137fc2a80 - Unity Child Domain]
Note: Sometimes crashes with the same stack trace when opening the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment