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[Shuirken] NullReferenceException thrown on applying Curve Presets in th...
Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more
[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...
How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more
EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[Caching Shader PP] Virtual texturing macros don't work with new PP
Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more
[IL2CPP]Stack traces using Application.logMessageReceived callback appea...
Reproduction steps:1. Open the attached project "809299 Repro.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more
Control Scheme name field has no character limit, causing “Add Control S...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Input System Package”4. Press on “All Contro... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
Freeze using UnityWebRequest with custom DownloadHandlerScript
To reproduce:1. Open attached project2. Play main scene3. Click Start Download button4. Editor freezes Reproducible: 5.5.0a5, 5.4.0f... Read more
[Local] ParticleSystem.Start doesn't start simulation in some camera loc...
Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more
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