Search Issue Tracker
By Design
Votes
0
Found in
5.3.1f1
Issue ID
766985
Regression
No
Baked emission is baked only if the material is first in array
Repro steps:
1) Open the project and test.scene in it
2) Build the lighting
2) Notice the scene is dark and there are two materials on Tower_Lighting object(see screenshot 1)
3) Swap the materials in places and rebuild lighting
4) Notice it is bright now and emission was baked (see screenshot 2)
Reproduced in: 5.4.0b4;5.3.2p1; 5.2.3p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment