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"Screen position out of view frustum (screen pos inf, inf, 0.000000) (Ca...
How to reproduce:1. Open the attached project "Bugs.zip"2. Enter Play Mode Expected results: No errors are thrown in the Console win... Read more
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Re... Read more
Project Window forgets its search location when the Editor is restarted ...
How to reproduce:1. Open the attached project "Project Window Search Area Bug.zip"2. Search for "new" in the Project window3. Use th... Read more
Unnecessary shader variants caused by the same keyword when declared in ...
How to reproduce:1. Open the attached project "ShaderGraphMixedKeywords.zip"2. Select Assets/Shaders/Simple.shader3. Click on the "C... Read more
androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: Make a folder named... Read more
List items wrongly initialized in the Inspector when values are declared...
How to reproduce:1. Open the attached project "90_develop.zip"2. Select "Test" in the Inspector window3. Add a new Element to the "I... Read more
Shader Editor throws an ArgumentNullException when trying to open a ".sh...
Reproduction steps: 1. Open the user-attached "PhantomPeakArcadeMachines" project2. In the Project window, search "shader"3. Double-... Read more
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more
Visual Element Background has visual artifacts when set to the Sprite or...
How to reproduce:1. Open the user-attached project “UITKTest”2. Open the “UXML1” Asset3. Observe the bottom of “ExportQRCode” Backgr... Read more
“Assertion failed on expression:..." errors are thrown when saving chang...
Reproduction steps:1. Open the “PrefabError.zip” project2. Double-click on “BLOCK” Prefab3. Change any parameter of the “BLOCK” Pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"