Search Issue Tracker
Duplicate
Votes
1
Found in
2021.2
2021.2.1f1
2022.1
Issue ID
1378695
Regression
No
[macOS] Editor crashes with unexpected mark stack overflow when entering play mode
Reproduction steps:
1. Open the attached "Project.zip" project
2. Open scene Assets\_Avataris_Subrepos\UI\Scenes\UI.unity
3. Enter and Exit play mode until the crash
Expected result: Editor enters play mode
Actual result: Editor crashes
Reproducible with: 2021.2.7f1, 2022.1.0b2
Could not test with: 2020.3.25f1, 2019.4.34f1 (compiler errors)
Note:
With some versions (f.e. 2021.2.1f1) it crashes when opening. Even before entering the scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMeshManager.LoadData takes a long time and causes performance spikes when enabling a NavMeshSurface with already instantiated NavMeshLinks
- Shadows created by real-time Spotlights are rendered at a very low resolution on terrain when HDRPAsset Lit Shader Mode is set to Forward or Both
- “STP” in Project window > Advanced Upscalers by Priority menu list is shown as available to add when it is already added to the list
- Rename fails with an error “Canceling DisplayDialog” when renaming a Mipmap Limit Group in Project Settings > Quality after adding a new group
- Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project
This is a duplicate of issue #1391935