Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2022.1.0a11
Issue ID
1392693
Regression
Yes
Missing Game Object selection outlines when viewing prefabs in scene context or searching in the hierarchy
How to reproduce:
1. Create a new project and open it
2. In the Hierarchy create a new parent Cube with 1 child Cube under it
3. Turn it into a prefab and open it via the Hierarchy Window
4. In the prefab mode click on the parent cube and observe that there are no selection highlights for these objects
Expected result: Selected parent is highlighted in an orange outline while the children are highlighted with a blue highlight
Actual result: Neither the parent nor the child have a selection outline in prefab mode
Reproducible with: 2022.1.0a11, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0a1, 2022.1.0a10
Note: This also reproduces in non-prefab mode for certain objects such as terrains, a separate fix for that is issue is in review
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] PointerEventData.pointerId value is incorrect when pressing a finger on the screen
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
determi_love
Aug 05, 2023 10:15
The same situation is still not resolved in 2022.4.3f1
johnny-quesada-developer
Sep 23, 2022 20:23
I have the same issue, the option for *selection outline* is on