Search Issue Tracker
Fixed in 1.3.0
Votes
0
Found in [Package]
1.2.0
Issue ID
1379298
Regression
No
GameObject is ignored in VR when trying to click on UI through the GameObject in Play Mode
Reproduction steps:
1. Open the attached "1379298.zip" project
2. Open the "TrackedDeviceRaycasterTest" Scene
3. Enter the Play Mode
4. Hover over the transparent wall and try to press the index trigger on the "Button" GameObject
Expected result: The "Button" GameObject does not get clicked
Actual result: The "Button" GameObject gets clicked and turns purple
Reproducible with: 1.2.0 (2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Resolution Note (fix version 1.3.0):
Fixed in: 1.3.0