Search Issue Tracker

By Design

Votes

0

Found in [Package]

10.7.0

Issue ID

1392574

Regression

No

[URP] Realtime lights are not dimmed by transparent materials

Package: Scriptable Render Pipeline Universal

-

Steps to reproduce:

1. Download and open the repro project (EnterTheRoom-URP-Stripped.zip)
2. Open scene EnterTheRoom-Scene01-Stripped
3. Select the Inner_Curtains GameObject
4. In the material properties (Curtains > Surface Inputs), begin modifying the Alpha channel value
5. Notice, that directional light still does not pass through

Notes:

- Observed in: 2020.3.25f1
- Affects all render pipelines (BiRP, URP, HDRP)
- Issue reproduces with all light types
- Does not reproduce with baked lighting when using fully baked lights

  1. Resolution Note:

    Transparent shadows are not supported, and would have an additional performance cost.

Add comment

Log in to post comment