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Particle System isn't culled off-screen when the Culling Mode is set to ...
How to reproduce:1. Open the user-submitted project2. Open the scene "Sample Scene" and enter Play mode (Assets/Scenes/SampleScene.u... Read more
Server build on OSX crashes when it can't find libmono-native.dylib
Discovered via case 1376434 Same repro steps as the case above but copied below for simplicity:How to reproduce:1. Open the user att... Read more
The sort order of a previously enabled UIDocument is not respected when ...
How to reproduce:1. Open the attached project "UIToolkitRepro.zip"2. Open "BaseScene" Scene3. Enter Play mode4. Click the menu butto... Read more
"Reload Script Assemblies" completion refocuses the Editor if it was swi...
How to reproduce:1. Open the attached “1380315.zip” project2. Open the “NewBehaviourScript.cs” Script3. Add “ “ (space) and save the... Read more
"VideoPlayer.frame" is not showing frame of the video in the Play Mode
How to reproduce:1. Open the attached project "VideoPlayerIssueRepro.zip"2. Enter the Play Mode3. Look at the Game window Expected r... Read more
Unity Editor crashes when setting Depth Buffer to none
Reproduction steps:1. Open the user's project2. Select "UI Render Texture" inside Assets > Sprites folder3. Change Depth Buffer f... Read more
[HDRP] Switching to quality level with disabled APV while Display Probes...
Version tested: 2022.1.0b1 + Master Steps to reproduce:0) Create new HDRP template1) Have two quality levels, one with enabled APV a... Read more
Package Manager 'Read More' link for Experimental and Pre-Release Packag...
The 'Read More' link in the info box for Experimental versions of packages points to the wrong URL. For example, in 2021.1, the URL ... Read more
Warning is logged when using UnityWebRequest to set the header to Accept...
Reproduction steps:1. Open the attached "TestAcceptEncodingProject.zip" project2. Enter Play Mode3. In Game view, click the "Push To... Read more
Label is displayed too far down when created with Handles.Label
Reproduction steps:1. Open the user's attached project2. Open "Assets/test" scene3. Select GameObject "GameObject" from the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor