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Audio Echo Filter component Delay value cannot be keyframed when animati...

Audio

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more

0
votes
Fix In Review

Lightmap exposure window doesn't appear when turning on Baked Lightmap d...

Scene/Game View

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Sep 17, 2021

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Version/s: 2021.2.0b11

Reproduction steps: 1. Create a new Unity project 2. Open the Scene window 3. Expand the Draw Mode dropdown menu: Scene view control... Read more

0
votes
In Progress

[Bolt] Creating new State Graph on new game object doesn't mark scene as...

Package: Visual Scripting

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Sep 20, 2021

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Version/s: 1.7.3, 1.7.3

*Reproducible on:* * VS version: 1.7.3 * Unity version: 2021.2.0b13 * Platform: Win 10, macOS Big Sur and Ubuntu 20.04 *Steps ... Read more

0
votes
Duplicate

[Bolt] Creating new State Graph on new game object doesn't mark scene as...

Package: Bolt

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Sep 20, 2021

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Version/s: 1.7.3

How to reproduce: 1. Open the user's attached project "2021.2 Beta.zip" 2. Load the "bug" Scene 3. Click Window > Visual Scripting ... Read more

0
votes
Active

Addressables Build fails when GUISkin is part of the bundle and 'MonoScr...

Package: Scriptable Build Pipeline

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Sep 20, 2021

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Version/s: 1.19.2

How to reproduce: 1. Open the attached project "Addressables.zip" 2. Open Window>Asset Management>Addressables>Groups 3. In the Addr... Read more

0
votes
Fixed

[ProjectBrowser] double clicking on a folder in ActivityWindow - the ani...

Project Browser

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Sep 20, 2021

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Version/s: 2022.1.0a7

How can we reproduce it using the example you attached 1 Open attached project (or create new 3D project and create 2 empty folders)... Read more

0
votes
Fix In Review

The Tilemap in the Game view is over-scaled and blurred when using Pixel...

Package: Scriptable Render Pipeline Universal

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Sep 08, 2021

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Version/s: 13.0.0

How to reproduce: 1. Open the attached project "Pixel Perfect Camera.zip" 2. Open the Game view window (Window>General>Game) Expect... Read more

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votes
Fixed

[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...

IL2CPP

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Jul 01, 2021

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Version/s: 2020.3.12f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "1347245.zip" 2. In the Build Settings, change the build platform to Android 3. Open ... Read more

0
votes
Active

ParticleSystemForceField doesn't have "enabled" property

Shuriken

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Sep 19, 2021

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Version/s: 2020.3.9f1

Request for new script API: void Test() { ParticleSystemForceField forceField; forceField.enabled = false;// - does not exist } Read more

0
votes
Fixed

"Attach to Unity" option no longer available when opening .json files wi...

CodeEditors

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Aug 26, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1

How to reproduce: 1. Open the attached project "JsonBug.zip" 2. Open "Script1.cs" in the Assets folder using Visual Studio 3. Observ... Read more

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