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Won't Fix
Won't Fix in 6000.5.X
Votes
0
Found in
6000.0.64f1
6000.2.15f1
6000.3.2f1
6000.4.0b2
6000.5.0a3
Issue ID
UUM-130670
Regression
No
Importing HDRP Material and Transparent Samples causes Shader Graph warning in the Console
Steps to reproduce:
1. Create new Unity project using High Definition 3D Template
2. Open Package Manager window
3. Find and select High Definition Render Pipeline package
4. Select “Samples” tab
5. Import Material Samples
6. Import Transparent Samples
7. Observe Console window
Actual results: Warning “Shader Graph at Assets/Samples/High Definition Render Pipeline/17.3.0/Transparent Samples/Materials/Shader Graph/Graphs/SG_GummyBear_Xray.shadergraph has 2 warning(s), the first is: Compute Thickness is not enabled in the HDRP Asset. This will not work.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” is thrown after importing Samples
Expected results: No warnings are thrown after importing Samples
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3
Tested on (OS): Windows 11
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Resolution Note:
We can't control the HDRP Asset when importing the sample (and we don't want to either as we don't want to change the HDRP asset settings for the user without giving information. This is why we ask the user to do it, for learning and so that they know what changed.
Resolution Note (6000.5.X):
We can't control the HDRP Asset when importing the sample (and we don't want to either as we don't want to change the HDRP asset settings for the user without giving information. This is why we ask the user to do it, for learning and so that they know what changed.