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[NetworkClient] MsgType.Disconnect is returned if connections times out ...
Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run it and wait until connection to non-existing server times o... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce: 1. Create a new Unity Project 2. Create one more Scene 3. Install the Rider Package 4. Set the JetBrains Rider as ... Read more
Collaborate window's search box flickers when the mouse is on the bottom...
Reproduction steps: 1. Create a new Unity Project 2. Open Collaborate window: Window -> Collaborate 3. Click "Set Project ID" 4. Cre... Read more
Performance regression in UnityLinker.exe when building to UWP
How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more
[Android] Cannot build a project when an asset in the StreamingAssets fo...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Create an asset and put an apostrophe in its name 4. Place... Read more
[HDRP] Boxlight reflections looks incorrect in RTX
1) Open scene BoxlightBug 2) Look at the plane the Main camera is facing 3) Look behind the camera to see the other plane obje... Read more
Exception rises in Console if user presses Build & Run in newly created ...
Regression from 5.6.0p1 Steps: 1. Create a new project 2. Press "File -> Build & Run" ==> UnityEditor.BuildPlayerWindow+BuildMethod... Read more
RenderTexture memory usage grows when a script is reimported
How to reproduce: 1. Open the attached "1307442_Repro" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Make sure only t... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more
Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce: 1. Open attached project (1223809.zip) 2. Enter Play Mode 3. Observe the sprites in the Game window Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time