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0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

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Feb 18, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run it and wait until connection to non-existing server times o... Read more

0
votes
Fixed

[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...

Package: Rider

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Aug 28, 2019

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Version/s: 1.0.2

How to reproduce: 1. Create a new Unity Project 2. Create one more Scene 3. Install the Rider Package 4. Set the JetBrains Rider as ... Read more

0
votes
Fixed

Collaborate window's search box flickers when the mouse is on the bottom...

Package: Collab Proxy

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Mar 23, 2021

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Version/s: 1.3.9

Reproduction steps: 1. Create a new Unity Project 2. Open Collaborate window: Window -> Collaborate 3. Click "Set Project ID" 4. Cre... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Fixed

[Android] Cannot build a project when an asset in the StreamingAssets fo...

Mobile

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Oct 01, 2020

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Version/s: 2020.1.7f1, 2021.1

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Create an asset and put an apostrophe in its name 4. Place... Read more

0
votes
Fixed

[HDRP] Boxlight reflections looks incorrect in RTX

--

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Dec 14, 2022

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0a24, 2023.2.0a1

1) Open scene BoxlightBug 2) Look at the plane the Main camera is facing 3) Look behind the camera to see the other plane obje... Read more

0
votes
Duplicate

Exception rises in Console if user presses Build & Run in newly created ...

Deployment Management

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Apr 11, 2017

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Version/s: 2017.1.0b1

Regression from 5.6.0p1 Steps: 1. Create a new project 2. Press "File -> Build & Run" ==> UnityEditor.BuildPlayerWindow+BuildMethod... Read more

0
votes
By Design

RenderTexture memory usage grows when a script is reimported

Profiling

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Jan 19, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a2

How to reproduce: 1. Open the attached "1307442_Repro" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Make sure only t... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

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Mar 04, 2016

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Version/s: 5.4.0b8

To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce: 1. Open attached project (1223809.zip) 2. Enter Play Mode 3. Observe the sprites in the Game window Expected resu... Read more

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