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[WebGPU] A "TypeError" error is thrown when playing a video with the Vid...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
[WebGPU] 32bit floating point RenderTexture blending is not working when...
Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more
[iOS][Web][WebGPU] WebCamTexture's camera orientation is fixed relative ...
1. Open the attached “IN-126198” project2. Build the Web Player3. Host the Player over HTTPS (Using GitHub Pages is recommended)4. O... Read more
WebGPU error with Fantasy Kingdom and GPU Resident Drawer
Steps to reproduce: Open Fantasy Kingdom Make sure STP is turned off in the URP renderer settings Set web player to WebGPU and build... Read more
Transparent parts of a texture are rendered black when a model is loaded...
How to reproduce:1. Open the attached project “IN-132337“2. Build and run the project for web3. Press the “IMPORT” button and select... Read more
WebGPU errors when CoreCopy shader is used to copy an MSAA texture
Steps to reproduce: Open attached project Change graphics API to WebGPU in player settings build and run for Web Actual results: Ren... Read more
Invalid front face configuration when building with GraphicsAPI set to W...
How to reproduce:1. Open the “IN-133520_WebGpuBug” project2. Open “BugScene”3. Observe the colored square in Game view4. Build and R... Read more
[WebGPU] clearing 2d array texture only clears first slice
Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more
Binding a mipmap as UAV to a compute shader causes validation errors wit...
Steps to reproduce: Open attached project WebGPUMipBug.zip. Open SampleScene.unity. Make sure that Web platform is selected in the b... Read more
WebGPU: CreateRenderPipeline errors with ShaderVariantCollection warmup
Steps to reproduce: Attached project includes a ShaderVariantCollection with URP Lit variants in the preload shaders graphics settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu 22.04] Scene view is flickering with artifacts and red/blue color when Graphics API is set to "OpenGLCore" on Linux
- [iOS][Web][WebGPU] WebCamTexture's camera orientation is fixed relative to the phone’s right edge
- Instant crashes are not logged in Cloud Diagnostics Dashboard
- Crash on RepaintController::RenderPlayModeViewCameras when entering Play mode and PlayModeWindow.SetViewType being called at end of frame
- Crash reports appear inconsistently or with long delay in Cloud Diagnostics Dashboard