Search Issue Tracker

0
votes
Fixed

[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush

Package: 2D Tilemap Extras

-

Jan 11, 2023

-

Version/s: 1.8.4-preview, 2.2.4, 3.0.3, 4.0.0-pre.2

Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more

0
votes
Fixed

[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...

Package: 2D Tilemap Extras

-

Jan 18, 2023

-

Version/s: 4.0.0-pre.2

How to reproduce:1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene"2. Open the Tile Palette window (Win... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...

Package: 2D Tilemap Extras

-

Apr 07, 2023

-

Version/s: 2.2.5, 3.1.0, 4.0.0

Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project2. Open Window > 2D > Tile Palette3. Change “Default Brush... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...

Package: 2D Tilemap Extras

-

Apr 26, 2023

-

Version/s: 4.0.0

How to reproduce:1. Open the user’s attached “GOBrush_Test_23_1.zip” project2. Open the Tile Palette window then open the brushes dr... Read more

0
votes
Fixed

"SceneRoot Grid" field in Tile Palette "GameObject Brush" can't be expan...

Package: 2D Tilemap Extras

-

Jul 04, 2024

-

Version/s: 4.0.2

How to reproduce:1. Import the "Dragon Crasher" sample into the Unity2. In the project window navigate to Assets -> Tilemaps -&gt... Read more

0
votes
Fixed

[Tilemap] Previous Autotile rules persist when loading a template

2D Tilemap Extras

-

Feb 12, 2026

-

Version/s: 8.0.0, 7.0.0-exp.1

Reproduction steps:1. Open the attached “IN-134315” project2. In the Project view, select the “dirt” Autotile asset (Assets/dirt.ass... Read more

0
votes
Active

Extending Rule Tile grid by adding rule arrows breaks Inspector UI

2D Tilemap Extras

-

Jan 22, 2026

-

Version/s: 7.0.0, 8.0.0

Steps to reproduce:1. Create a new Unity project using Universal 2D Template2. In the Project window create a Rule tile (Create >... Read more

0
votes
Fixed

“ArgumentOutOfRangeException” error thrown when changing “Used Textures”...

Package: 2D Tilemap Extras

-

May 21, 2025

-

Version/s: 4.3.0

Steps to reproduce:1. Create new Unity project2. In Project window create Auto Tile (Right-click > Create > 2D > Tiles >... Read more

0
votes
Fixed

AutoTile does not respect "None" Collider Type when placing Tiles automa...

Package: 2D Tilemap Extras

-

Jul 22, 2025

-

Version/s: 5.0.1

Reproduction steps:1. Open the attached “IN-107834.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &g... Read more

0
votes
Fixed

Console displays "SerializedObjectNotCreatableException: Object at index...

2D Tilemap Extras

-

Dec 09, 2025

-

Version/s: 7.0.0, 8.0.0

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.