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[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more
[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...
How to reproduce:1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene"2. Open the Tile Palette window (Win... Read more
[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...
Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project2. Open Window > 2D > Tile Palette3. Change “Default Brush... Read more
[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...
How to reproduce:1. Open the user’s attached “GOBrush_Test_23_1.zip” project2. Open the Tile Palette window then open the brushes dr... Read more
"SceneRoot Grid" field in Tile Palette "GameObject Brush" can't be expan...
How to reproduce:1. Import the "Dragon Crasher" sample into the Unity2. In the project window navigate to Assets -> Tilemaps ->... Read more
[Tilemap] Previous Autotile rules persist when loading a template
Reproduction steps:1. Open the attached “IN-134315” project2. In the Project view, select the “dirt” Autotile asset (Assets/dirt.ass... Read more
Extending Rule Tile grid by adding rule arrows breaks Inspector UI
Steps to reproduce:1. Create a new Unity project using Universal 2D Template2. In the Project window create a Rule tile (Create >... Read more
“ArgumentOutOfRangeException” error thrown when changing “Used Textures”...
Steps to reproduce:1. Create new Unity project2. In Project window create Auto Tile (Right-click > Create > 2D > Tiles >... Read more
AutoTile does not respect "None" Collider Type when placing Tiles automa...
Reproduction steps:1. Open the attached “IN-107834.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &g... Read more
Console displays "SerializedObjectNotCreatableException: Object at index...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
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