Search Issue Tracker
Fixed in 6000.4.0b5
Fixed in 6000.0.66f1, 6000.3.5f1, 6000.4.0b4, 6000.5.0a5
Votes
1
Found in
6000.0.63f1
6000.3.0f1
6000.4.0a5
6000.5.0a4
Issue ID
UUM-129979
Regression
No
[WebGPU] error with compute shader and read-only RWTexture
Compute shader errors with WebGPU when an RWTexture is used as read-only.
Binding type in the shader (texture) doesn't match the type in the layout (storageTexture).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 6000.4.0b5):
WebGPU: fix for read-only RWTexture causing errors at runtime
Resolution Note (fix version 6000.5.0a5):
WebGPU: fix for read-only RWTexture causing errors at runtime
Resolution Note (fix version 6000.5.0a5):
WebGPU: fix for read-only RWTexture causing errors at runtime
Resolution Note (fix version 6000.4.0b4):
Fixed in 6000.4.0b4
Resolution Note (fix version 6000.3.5f1):
Fixed in 6000.3.5f1
Resolution Note (fix version 6000.0.66f1):
Fixed in 6000.0.66f1