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Plugins .meta files are empty when adding empty plugins to the project
Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to assets > Plugins > iOS 3. Drag and drop attached "dyli... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
Steps to reproduce: Create a "Universal 3D" Project Navigate to Window > Search > New Window Search for "scene" Save the Searc... Read more
[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...
Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platform is ... Read more
[GLES] The material isn't rendered when using Graphics.RenderPrimitives
Steps to reproduce:1. Open the attached “RenderPrimitivesTest” project2. Build And Run the project on the device3. Observe the devic... Read more
[Vulkan] [Android] Black screen on some Android devices when using Post ...
How to reproduce:1. Open the “IN_76472” project2. Open the “TestScene”3. In the Build Settings “Run Device” dropdown, select the des... Read more
Normal from Height Node causes visual artifacts when using ShaderGraph w...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene3. Zoom in and out towards ... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “main” Scene3. Enter the Play Mode4. Observe the Console windo... Read more
[WinARM] Editor Windows can't be docked in the same tab using touch scre...
Steps to reproduce: 1. Create a new project 2. Try docking the Game View window in the same tab as the Inspector window Actual resul... Read more
[WinARM] Scene Overlays can't be docked using touch screen controls
Steps to reproduce: 1. Create a new project 2. Open the Scene view window 3. Try moving one of the Overlays and docking it Actual re... Read more
Burst.Compiler.IL.CompilerException is thrown when compiling Burst
How to reproduce:1. Open the “IN-76499_repro“ project2. Open the “SampleScene“3. Observe the Background Tasks tab Expected result: B... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation