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Fixed
Fixed in 6000.0.67f1, 6000.2.X, 6000.3.8f1, 6000.4.0b5, 6000.5.0a4
Votes
0
Found in
6000.2.14f1
Issue ID
UUM-128709
Regression
No
Painting on a Tilemap erases random tile when an empty tile was selected in the Tilemap Palette
How to reproduce:
1. Open the attached "IN-124569_ReportTilemap.zip" project
2. Open the "Test" scene
3. Select the "Grid" GameObject in the Hierarchy and click Open Tile Palette
4. In the Tile Palette, click on an empty tile (anywhere except the white tile)
5. Try to click anywhere on the Tilemap in Scene View
Expected result: No changes are made to the Tilemap, since an empty tile was selected from the palette
Actual result: Regardless of where it was clicked on the Grid, one seemingly random tile on the Tilemap gets erased, while the one that was clicked isn’t changed
Reproducible with: 4.1.0 (6000.0.62f1) 5.0.1 (6000.2.13f1) 6.0.1 (6000.3.0f1) 7.0.0 (6000.4.0a5, 6000.5.0a1)
Reproducible on: Windows 11
Not Reproducible on: No other environments tested
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Resolution Note:
Fixed in 6000.5.0a4
Resolution Note (fix version 6000.5.0a4):
Fix for this issue is available on Unity 6000.5.0a4 and above
Resolution Note (fix version 6000.4.0b5):
Fixed in 6000.4.0b5
Resolution Note (fix version 6000.3.8f1):
Fixed in 6000.3.8f1
Resolution Note (fix version 6000.2):
Fixed in 6000.5.0a4
Resolution Note (fix version 6000.0.67f1):
Fix for this issue is available on Unity 6000.0.67f1 and above