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Particle System shortcuts don't work when Particle playback controls are...
How to reproduce:1. Open a new Unity project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects ->... Read more
Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
Duplicated Animator does not unlink from the imported .aseprite, and it ...
How to reproduce:1. Open the “RPG Game.zip“ project2. Open the “SampleScene“3. Open and dock the Animation window somewhere on the E... Read more
[Collaborate] New layer is not pushed when the project is not saved, res...
How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more
ArgumentOutOfRange exception is thrown when attempting to multi-select A...
How to reproduce:1. Create a new Unity project2. Create an Audio Mixer and open it in the Audio Mixer window3. Create a second Audio... Read more
AssetBundle.name is empty when asset bundle loaded through WWW
To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more
FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...
{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
Memory leak when sending UnityWebRequests
How to reproduce:1. Open the "WebRequest_Leak.zip" project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press the "Butto... Read more
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation