Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.1f1
Issue ID
925198
Regression
Yes
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRenderer*) when adding a mesh in Skinned Mesh Renderer
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer to an empty gameObject with a Cloth component
Steps to reproduce:
1. Open the attached project
2. Create an empty gameObject
3. Add the Cloth component to the gameObject
4. Try to add mesh in Skinned Mesh Renderer
Reproduced on: 5.6.1f1
Did not reproduce on: 2017.2.0a4, 2017.1.0f1, 5.6.2f1, 5.5.4p1
Note: only reproducible on OSX
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment