Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.1f1
Issue ID
925198
Regression
Yes
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRenderer*) when adding a mesh in Skinned Mesh Renderer
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer to an empty gameObject with a Cloth component
Steps to reproduce:
1. Open the attached project
2. Create an empty gameObject
3. Add the Cloth component to the gameObject
4. Try to add mesh in Skinned Mesh Renderer
Reproduced on: 5.6.1f1
Did not reproduce on: 2017.2.0a4, 2017.1.0f1, 5.6.2f1, 5.5.4p1
Note: only reproducible on OSX
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment