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[Android] Splash screen is rendered outside the safe area when "Render o...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure “Render outside safe area” is not marked at (menu: Edit >... Read more
Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJu...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Dematic/Fep/Test/Integration/Pouch/XOJunctionInteg... Read more
CLONE - Malloc(Temp) Pool keeps increasing when executing the Job.Run() ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MemoryLeak/MemoryLeakTest.unity” Scene3. Build and R... Read more
Editor runs server code when Play Mode is entered with Client role
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Editor toolbar, ope... Read more
Keyboard fails to open on mobile Android devices with Error “Oculus over...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Package Manag... Read more
CLONE - Workato Test
How to reproduce:1. Open the “UIBuilder_TextStyle_Repro“ project2. Open the “SampleScene“3. Open the “Window/UI Toolkit/UI Builder“ ... Read more
NullReferenceException is thrown when changing the missing Script in the...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Flying Missile Launcher” Asset in the Prefab mode3. Find the “... Read more
Some information in the UI Toolkit Event Debugger is rendered incorrectl...
Reproduction steps:1. Open the attached “repro_IN-71549“ project2. Open the “TicTacToe“ Scene3. Enable the UI Toolkit Event Debugger... Read more
Control scheme changes to PlayerInput used action asset fail to update c...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/MainMenu“ scene3. Enter Play Mode4. Observe the Cons... Read more
[New Input System] Input reports EnhancedTouch delta Position(0,0) when ...
How to reproduce:1. Open the “IN_71593” project2. In the Build Settings select the Android Platform3. In the “Run Device” dropdown, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs