Search Issue Tracker
Fixed
Fixed in 6000.0.X, 6000.0.20f1
Votes
0
Found in
6000.0.0b14
Issue ID
UUM-83585
Regression
No
Editor runs server code when Play Mode is entered with Client role
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene“ Scene
3. In the Editor toolbar, open the Multiplayer Role dropdown menu and select “Client”
4. Enter Play Mode
6. Observe the Console window
Expected result: Only the “joiner“ script is run
Actual result: The “ServerRun” script is run and its logs are shown in the Console
Reproducible with: 0.9.0, 1.0.0 (6000.0.0b12)
Couldn't test with: 2021.3.35f1, 2022.3.20f1 (this package is not supported in these Editor streams), 2023.2.12f1 (this stream's latest supported package version is 0.7.0, which does not have Multiplayer Roles menu)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 6000.0):
Fixed in 6000.0.20f1