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Duplicate

Votes

0

Found in

2021.3.32f1

2022.3.13f1

2023.1.20f1

2023.2.0b17

2023.3.0a14

Issue ID

UUM-67329

Regression

No

CLONE - Workato Test

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How to reproduce:
1. Open the “UIBuilder_TextStyle_Repro“ project
2. Open the “SampleScene“
3. Open the “Window/UI Toolkit/UI Builder“ window
4. In the UI Builder window open the “Assets/Example.uxml“ asset
5. Observe “#example-style“ Label in the Viewport pane

Expected result: The Label “#example-style“ is displayed in that custom style.
Actual result: The Label “#example-style“ is displayed as rich text.

Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b17, 2023.3.0a14

Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Notes:
- The Label “#example-style“ in the Game view is displayed correctly (in the custom style)
- Also the text with the <strikethrough> tag is displayed as rich text in the UIBuilder Viewport pane

  1. Resolution Note:

    This is a known limitation of the UI Builder, it does not currently support custom Panel and Text Settings. We have plans to address this in the future as feature work.

    Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-56018

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