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Fixed

Fixed in 1.9.0

Votes

1

Found in [Package]

1.6.3

1.7.0

1.8.1

Issue ID

ISXB-818

Regression

No

Control scheme changes to PlayerInput used action asset fail to update correctly if the component is part of a prefab

Package: Input System

-

Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/MainMenu“ scene
3. Enter Play Mode
4. Observe the Console window

Expected result: No errors are thrown in the Console window
Actual result: “Cannot find default control scheme 'Mouse' in 'ControlCenter (UnityEngine.InputSystem.InputActionAsset)'“ error is thrown in the Console window

Reproducible with: 1.6.3(2021.3.29f1, 2022.3.8f1, 2023.2.0b6), 1.7.0(2021.3.36f1, 2022.3.21f1, 2023.2.16f1, 6000.0.0b12), 1.8.1(2022.3.21f1, 2023.2.16f1, 6000.0.0b13)

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

Note: Disabling and re-enabling the “Player Input“ Component on the “EventSystem“ GameObject fixes the issue, the error is no longer thrown when entering Play Mode

  1. Resolution Note (fix version 1.9.0):

    Fixed in upcoming Input System version 1.8.3

Comments (1)

  1. Artykin

    Aug 15, 2024 09:06

    Hi!

    Just found this same bug in 1.8.2.

    Happy to hear it is already fixed in next version, and thanks for the quick fix to get rid of the error.

    - Are

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