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Under Consideration for 2021.3.X, 2022.3.X

Votes

2

Found in

2021.3.36f1

2022.3.22f1

Issue ID

UUM-67323

Regression

No

Keyboard fails to open on mobile Android devices with Error “Oculus overlay keyboard is disabled, add 'oculus.software.overlay_keyboard' feature request to your Android manifest.” when building with Meta XR All-in-One SDK added

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Open Package Manager (Windows > Package Manager)
4. Go to the “My Assets” tab
5. Install Meta XR All-in-One SDK
6. Open Android LogCat
7. Build and Run on a mobile Android device
8. In Player, click on the Text Input field
9. Observe the Android LogCat window

Expected result: The Mobile Keyboard is opened
Actual result: Mobile Keyboard is not opened and Error “Oculus overlay keyboard is disabled, add 'oculus.software.overlay_keyboard' feature request to your Android manifest.” is present

Reproducible with: 2021.3.36f1, 2022.3.22f1
Could not test with: 2023.2.15f1, 6000.0.0b12 (Player crashes)

Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- After removing Meta XR All-in-One SDK it’s required to remove the Library folder for the Mobile Keyboard to open

Comments (2)

  1. mlamon_unity

    Apr 22, 2024 15:19

    Same problem here, but I just found a workaround:
    before building the app bundle in Android Studio, edit the Manifest file so that OCULUS.SOFTWARE.OVERLAY_KEYBOARD is set to required:false.
    That allowed me to keep the compatibility with every android device I had before.

  2. dan_soqqle

    Mar 20, 2024 14:41

    Unfortunately, there is no workaround.

    While the mobile keyboard does show up if i add OCULUS.SOFTWARE.OVERLAY_KEYBOARD to the Android Manifest (weird?), google store rightly removes all supporting devices because no mobile devices support oculus keyboard.

    Thus, this is crucial!

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