Search Issue Tracker
Fixed
Fixed in 3.15.3-beta.1
Votes
0
Found in [Package]
3.15.1
Issue ID
HUBX-1567
Regression
No
Android NDK module installation fails when installing the Editor on an external drive on macOS
How to reproduce:
1. Open Unity Hub
2. Go to Settings > Installs > Installs location, set the path to an external drive
3. Go to Install Editor and select “Install“ for the Unity 6.2 version
4. Check the “Android Build Support” module and click “Install”
5. Observe the results of the installation
Expected result: Installation is succesful
Actual result: Android NDK module fails to install
Reproducible with: 3.15.1
Reproducible on: macOS 25.0.0 (by user), macOS 24.6.0 (by user)
Not reproducible on: no other environments tested
Note: Not reproduced by CQA
Comments (1)
-
unity_D799923AF4AE6E9E90EE
Nov 05, 2025 09:16
Today I get new update on unity hub and that issue fix for me.
I have window machine and I face same issue with openjdk and android sdk and ndk.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 3.15.3-beta.1):
The issue has been resolved.