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Shader errors are logged in the Player log file when Strict shader varia...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Scene“ Scene3. Build and Run the Project4. Using t... Read more
macOS Player freeze when using RunInBackground and Command+Tabbing to an...
Reproduction steps:1. Open the attached “ReproProj” project2. Build and Run3. Press Command + Tab a few times Expected result: Appli... Read more
Crash on mdb_page_alloc when opening a project that was running while th...
Steps to reproduce:1. Open the attached “repro project”2. Observe the crash Reproducible with versions: 2021.3.37f1Not reproducible ... Read more
DownloadHandlerTexture can access a destroyed texture object on destruction
If DownloadHandlerTexture.GetContent is used to query a texture and that texture is explicitly destroyed prior to the destruction of... Read more
Noise Nodes do not update after connecting a time node to them in Shader...
How to reproduce:1. Create a new 3D Cross-Platform (URP) Project2. Create a new Shader Graph (Right-click in the Project Window ->... Read more
Test Runner test is inactive when Player test is run
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Test Runner window (Window > General > Test Runner)3.... Read more
Extreme jittering in Play Mode when using DLSS and Forced Screen Percentage
How to reproduce:1. Open the “DLSSJittering“ project2. Open the “SampleScene”3. Make sure to enable “High Quality Line Rendering” (E... Read more
Crash on MemoryProfiler::UnregisterAllocation when initializing entities...
How to reproduce:1. Open the attached “EntityBug.zip“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Enter Play Mode4. Press ... Read more
Crash on "GetManagerFromContext: pointer to object of manager 'MonoManag...
Reproduction steps:1. Open the attached “ReproProj” project2. Press “Retry” in the "Unity Package Manager Error" Window Expected res... Read more
Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when openin...
How to reproduce:1. Open the attached “TileMapCrashBug.zip“ project2. Open the “Assets/Levels/Level2.unity“ Scene Reproducible with:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened