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Fixed in 6000.0.3f1
Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.25f1
2023.2.19f1
6000.0.0b16
Issue ID
UUM-70003
Regression
No
Shader errors are logged in the Player log file when Strict shader variant matching is enabled and dynamic_branch is used in ShadowCaster pass
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/New Scene“ Scene
3. Build and Run the Project
4. Using the File Explorer, go to and open the Player log file
Expected result: The log file contains no error messages
Actual result: “Shader Unlit/NewUnlitShader, subshader 0, pass 1, stage vertex: variant A_1 not found.” and “Shader Unlit/NewUnlitShader, subshader 0, pass 1, stage pixel: variant A_1 not found.” are logged in the log file
Reproducible with: 2022.3.25f1, 2023.2.19f1, 6000.0.0b16
Couldn't test with: 2021.3.37f1 (Shader error when building)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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