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0
votes
Not Reproducible

Game View max width is restricted to Window height

Themes

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Create a giant unique desktop with NVidia or AMD built-in tools (4500x720px) 2. Open Unity 3. Detach the Game... Read more

0
votes
Won't Fix

Agent does not plan shortest path

AI Navigation

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Nov 28, 2016

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Version/s: 5.4.2p4

How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Navigation window 4. Play the scene 5. Select the A... Read more

0
votes
Won't Fix

[iOS] On some devices Opaque Geometry draw calls are slower when Particl...

Mobile

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Dec 01, 2016

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Version/s: 5.4.2p3

Reproduction Steps: 1. Open project 2. Build to iOS 3. Open Xcode 8+ 4. Set GPU Frame Capture to Metal 5. Build app 6. Attach Debugg... Read more

0
votes
Fixed

[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...

VR

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Dec 06, 2016

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Version/s: 5.5.0p1

1) Download attached project 2) Setup Xbox controller and Touch Controllers 3) Setup Oculus Rift 4) Enter playmode 5) Pull down on t... Read more

4
votes
Fixed

BC7 doesn't compress alpha textures correctly

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Run Test/Textures from menu 3. Notice that three different textures are generated Actual:... Read more

0
votes
Fixed

Light Halo shader is not in the Graphics settings and cannot be set by c...

Shaders

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project in Unity 5.5 2. Open main.unity 3. Press play to run script "HaloEx.cs" which will set the sh... Read more

0
votes
By Design

Resource.LoadAsync("") doesn't load all GameObjects from the Resource fo...

Scene Management

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Dec 07, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open my attached project 2. Open the "scene" scene 3. Enter Play mode Expected: under GameObject -> "Script"... Read more

0
votes
Fixed

[Mecanim] Unity Editor crashes in DeallocateAvatarOuputForBindings (Runt...

Animation

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Dec 06, 2016

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Version/s: 5.6.0b1

To reproduce: Try opening attached project - it crashes Reproduced in 5.6.0a3, 5.6.0a4, 5.6.0a6 Not reproduced in 5.6.0a1, 5.6.0a2 Read more

0
votes
By Design

AudioMixer.SetFloat() ignores new value when it is changed and saved dur...

Audio

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Create new project 2. Download and import AudioMixer error.unitypackage 3. Open 'AudioMixer not working as expect... Read more

0
votes
Won't Fix

[CloudBuild] Building iOS and Mac standalone builds with Cloud Build res...

Shadows/Lights

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Nov 28, 2016

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Version/s: 5.4.3f1

When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds... Read more

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