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[Improved Prefab] Override indicator (blue line) appears misaligned on s...
[Improved Prefab] Override indicator (blue line) appears misaligned on some fields for Rigidbody2d. Refer screenshot attached. Step... Read more
[Windows] VideoPlayer.errorReceived() callback is not triggered when int...
To reproduce: 1. Open the attached project and run it 2. Click "prepare" button and wait for "Prepare completed" event logged in Con... Read more
Higher resolution Texture3D allocation takes an unreasonable amount of time
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "L" to create a Texture3D Expected result:... Read more
Null Reference Exception occurs on editing cloth constraints or collision
Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more
[VideoPlayer] Timeline goes to 0 when seeking
When starting a seek on the time of a video clip, the player will temporarily read "0" before resuming. Reproduction Steps: 1. Buil... Read more
Button SelectionState is not updated when CanvasGroup.Interactable is se...
How to reproduce: 1. Open the attached "TestFor1052270.zip" project 2. Enter the Play mode 3. Click on the Disable Button (it disabl... Read more
Text color is applied incorrectly on some Chinese characters when using ...
To reproduce: 1. Open project 2. Open 'test' scene 3. Select test material 4. Move 'Change Color Height' slider in the inspector, no... Read more
SpritePacker with LateBinding points to incorrect UI.Image
Reproduction steps: 1. Open the attached project "LateBindingBugTestTheres.zip"; 2. Open the Main scene; 3. Observe the Sprites in t... Read more
[2D] Sprite isPacked returns an invalid value when switching Sprite Pack...
How to reproduce: 1. Open the user-submitted project 2. Go to Edit -> Project Settings -> Editor 3. Change the Sprite Packer Mode to... Read more
UI elements distort on "Import Heightmap" window when shrinking it horiz...
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time