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By Design
By Design in 13.0.X
Votes
0
Found in [Package]
10.2.1
12.0.2
13.0.0
Issue ID
DANB-1164
Regression
No
GameObjects are not rendering while in Spline-Based movement in Play Mode when using Sprite Skin
How to reproduce:
1. Open the attached “IN-118669.rar” project
2. Enter Play mode
3. Click on the Game View window screen to shoot
4. Observe the Scene View and Game View windows
Expected result: Game View renders the spawning monkeys the same as in Scene View
Actual result: Game View monkeys flicker or don’t spawn on shoot, only when landing
Reproducible with: 10.1.2 (6000.2.0b11), 10.2.1 (6000.0.59f1), 12.0.2 (6000.2.7f1), 13.0.0 (6000.3.0b4, 6000.4.0a1)
Reproducible on: Windows 11 Pro (24H2)
Not reproducible on: No other environments tested
Note: Disabling the “Sprite Skin” Components on the “MonkeyProyectile” Prefab displays the expected result
Comments (2)
-
unity_CC1B47833E4CD27E1236
Oct 14, 2025 14:50
Don
-
unity_CC1B47833E4CD27E1236
Oct 14, 2025 14:50
Hii
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Resolution Note:
The behavior that is present is there by design, the z-axis of the animated GameObject is non-zero, therefore, the object is outside the camera's region of view. To resolve this issue, you need to resize the camera's region or adjust the animated GameObject's animation so that it stays within the camera's region.
Resolution Note (13.0.X):
The behavior that is present is there by design, the z-axis of the animated GameObject is non-zero, therefore, the object is outside the camera's region of view. To resolve this issue, you need to resize the camera's region or adjust the animated GameObject's animation so that it stays within the camera's region.