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0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Fixed

Audio clip will be heard for a very short time even if Max Distance does...

Audio

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May 28, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Open the attached project(AudioSourceRigibody.zip)2. Open the test scene3. Play the scene (repeat this step fo... Read more

0
votes
Fixed

[ARDemoScene][Android] Slow tap fails to spawn or select objects

Package: XR Interaction Toolkit

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Nov 18, 2024

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Version/s: 3.0.7, 3.1.0-pre.1

Steps to reproduce: 1. Unzip ARDemoScene_ARCore.zip (see attached) and open the project with Unity 6000.0.25f1. 2. Build-and-Run on ... Read more

0
votes
By Design

[Animation] AnimationClips from Asset Store do not play in Preview

Animation

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Jun 27, 2019

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Version/s: 2019.2.0b8

[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more

0
votes
By Design

[Android] Editor freezes while building a Scene for Android

Build Pipeline

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Aug 23, 2020

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Version/s: 2018.3, 2018.4, 2018.4.4f1, 2019.1, 2019.2, 2019.3, 2020.1.0a20

Reproduction steps:1. Open the user's supplied project2. Build or Build and Run to an Android device Expected result: Editor build's... Read more

0
votes
Fixed

[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...

Audio

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Mar 25, 2015

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Version/s: 5.1.0a4

To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Fixed

[LightModule] Lights are not cleared when Stop() and Clear() are called.

Shuriken

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more

0
votes
Fixed

[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API

GLES

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Oct 10, 2022

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Version/s: 2021.3.12f1, 2022.1.0a9

Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more

0
votes
Active

SGICE002 thrown when calling SetSingleton in a class that inherits from ...

Package: Entity Component System (ECS)

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Mar 16, 2022

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Version/s: 0.50.1-preview.2

Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more

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