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Won't Fix

Votes

0

Found in

6000.0.56f1

6000.2.1f1

6000.3.0a5

Issue ID

UUM-114423

Regression

No

Sprites are cut off when using a custom alpha mask with a custom shader

-

Reproduction steps:
1. Open the attached “IN-112115_Sprites Cut Off Issue.zip“ project using Unity 6 (link in the internal comments)
2. Open the “SampleScene”
3. Enter Play mode and observe the Game view

Expected result: The jigsaw male connections (“Images” > “Giver.png” connections on “PuzzlePiece(Clone)” GameObjects) are rendered full and round
Actual result: The jigsaw male connections (“Images” > “Giver.png” connections on “PuzzlePiece(Clone)” GameObjects) are cut off

Reproducible with: 2021.2.0a1, 2021.3.55f1, 2022.3.65f1, 6000.0.56f1, 6000.2.1f1, 6000.3.0a5
Not reproducible with: 2020.3.48f1

Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested

Notes:
- Reproducible in the Player
- The regression happened in the Unity 2021.1 stream, however, this stream is no longer supported for further regression testing and for considering it as a regression (the customer was trying to incrementally upgrade from Unity 2019 to Unity 6 when they discovered this issue in Unity 2021)
- Could not test in a new project (due to the unclear nature of the culprit for this issue)

  1. Resolution Note:

    Hello.

    The issue is related to custom user code & project imported from a legacy Unity version. This is generally not something we can provide support for.

    However if it is possible for the user to diagnose the root cause of the observed difference, I can take a look at that and confirm whether it is an unexpected regression.

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