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[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
Only one Light is casted when two Directional Lights are active
Reproduction steps:1. Open the attached “Test Project” project2. Select “Directional Light (Main Lighting)” in the Hierarchy window3... Read more
Font asset is re-imported and kerning values are set up each time when s...
How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more
Debug.Log does not print the number in the string when the number is "24"
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce:1. Open attached project "655009_SignGradle.zip"2. Make sure keystore path is set with "PlayerSettings.Android.keystore... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce:1. Open the user’s attached project2. Open the Package Manager window3. Select the “Test Framework” package and obs... Read more
EndLayoutGroup: BeginLayoutGroup error is printed when skipping to the e...
How to reproduce:1. Open up the Test Track Sample project2. Start any Tutorial and click "Skip To End" at the top of the Tutorial Wi... Read more
The y is flipped when Texture2D.ReadPixels from source
How to reproduce:1. Open the attached project “read_pixels_test.zip”2. Enter Play Mode Expected results: The third texture in the Ga... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce:1. Download attached project and open "menu" scene (Scenes->Menu)2. Select camera (name: Water4AdvancedReflect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size