Search Issue Tracker

Fixed

Fixed in 2022.2.4f1, 2023.1.0a26

Votes

4

Found in

2022.2.2f1

2023.1.0a25

2023.2.0a1

Issue ID

UUM-22837

Regression

Yes

Only one Light is casted when two Directional Lights are active

-

Reproduction steps:
1. Open the attached “Test Project” project
2. Select “Directional Light (Main Lighting)” in the Hierarchy window
3. Change the “Emission” Intensity value above “2.38” in the “Light” component
3. Observe the lights in the Scene / Game window

Expected result: Both “Directional Light (Main Lighting)” and “Directional Light (Shadows)” Lights cast lighting in different directions
Actual result: Only one “Directional Light (Main Lighting)” Light casts lighting and “Directional Light (Shadows)” Light is not cast

Reproducible with: 14.0.3 (2022.2.0b16), 14.0.4 (2022.2.2f1), 15.0.3 (2023.1.0a25)
Not reproducible with: 12.1.6 (2020.3.44f1), 12.1.8 (2021.3.16f1), 13.1.9 (2022.1.24f1), 14.0.3 (2022.2.0b15)

Reproducible with: Windows 10

  1. Resolution Note (fix version 2023.1.0a26):

    Fixed in an earlier version which allows Additional lights to work when rendering layers are enabled.

  2. Resolution Note (fix version 2022.2.4f1):

    Fixed in an earlier fix which makes additional lights work when rendering layers are enabled.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.