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[VFX Graph] VFX graph is still dark when using Light Mode
How to reproduce:1. Open/Create a URP/HDRP project2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and sel... Read more
Burst does not auto-vectorize a method when the SinCos method is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
SLEEF Calls are not automatically vectorized when FloatMode.Deterministi...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more
[Mac][Contextual Menus] Window refresh doesn't fully work using contextu...
Steps to reproduce: Create a 2D/3D URP project Add any object in the "Hierarchy" window Select it and make a right-click In the cont... Read more
[Scene Contextual Menus] Console displays "Assertion failed on expressio...
Steps to reproduce: Create a 3D project Add any object in the "Hierarchy" window for example "Cube" Select an added object and add o... Read more
Physics simulation mode is not set correctly when upgrading a project
Reproduction steps:1. Open the attached project “UnityCity (2022)“2. Open the “Main Scene“ Scene3. Enter Play Mode4. Try to drive th... Read more
Pausing a Visual Effect doesn't pause the “Multiply size over life” effe...
Reproduction steps:1. Open the attached project “1581995-VisualEffect not pausing“2. Open the “SampleScene“ Scene3. Select the “VFX_... Read more
CheckLicensingClientNotification ms increases overtime when profiling in...
Steps to reproduce:1. Open the attached user's project "ThreeOne.zip"2. Open the Profiler window and set it to Edit Mode3. In the "C... Read more
NullReferenceException manually installing UI Builder package from Packa...
h5. Description Manually installing com.unity.ui.builder from Package Manager UI leads to {}NullReferenceException{}.h5. Repo Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used