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Won't Fix
Votes
1
Found in
2022.3.62f1
6000.0.54f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
Issue ID
UUM-112284
Regression
No
Light is not rendered when using Spot Light
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/G-Ops.unity” Scene
3. Enter the Play Mode
4. Observe the “Spot Light“ GameObject in Scene view
Expected result: Light is present
Actual result: Light is not casting from “Spot Light“ GameObject
Reproducible with: 2022.3.62f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- User experiences flickering, but CQA could not reproduce
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Resolution Note:
If the Spot Light's Mode is Baked, the meshes need to be set to Static.
Follow these steps:
1) Select the Plane, click the Static drop-down in the Inspector, and check Contribute GI.
2) Since the light is barely visible, increase the Intensity or Range.
3) In the Window > Rendering > Lighting window, run Baked Lightmaps > Generate Lighting.
If the Mode is Real Time, you can skip step 1).