Search Issue Tracker
Fixed
Fixed in 1.8.24
Votes
0
Found in [Package]
1.8.23
Issue ID
BUR-2878
Regression
No
Burst Inspector UI elements overlap each other making some buttons not interractable when the Burst Inspector window is resized
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Burst Inspector window (Jobs > Burst > Open Inspector...)
- Select any target by clicking on it so information is shown in the right side tab
- Make the left tab smaller by click and dragging the tab divider to the left
- Observe the Burst Inspector window
Actual results: Dropdown buttons overlap with the "Show ".Generated" checkbox, when the buttons overlap, pressing "Safety Check" dropdown does nothing, not interactable
Expected results: No UI elements overlap and all buttons are interactable
Reproducible with versions: 1.8.19 (6000.1.0b13), 1.8.23 (2021.3.51f1, 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3)
Tested on (OS): macOS Silicon Sequoia 15.5, Ubuntu 24.04
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment