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Camera's Renderer is not updated when URP Asset is changed in the Graphi...
How to reproduce:1. Create a new project with URP (3D) Template2. Open Edit>Project Settings...3. Select Graphics4. Change Script... Read more
Crash on GfxVersionList::Impl::GetVersion when opening project/scene/Gam...
Reproduction steps:1. Open the attached project “sprite-test.zip“2. Open the Test scene3. Open the Game View window Reproducible wit... Read more
[GPU Skinning] GPU skinning mode reverts to CPU after upgrading project
steps open a project in any version like 2023.2.0a12 or earlier project settings > player settings > set gpu compute skinning ... Read more
Search: "+" icon disappears during window resizing or navigation betwee...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Update window view to "Table View" (the "Table View" bu... Read more
[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...
Steps to reproduce: 1. Open attached project "ShaderGraphET.zip"2. In Project window, open Assets/Bug.shadergraph3. In ShaderGraph w... Read more
Editor freezes on SceneView.Paint Unity's code execution when entering P...
Reproduction steps:1. Open the attached “repro-project“2. Open Assets/Main Scene.unity scene3. Enter Play Mode Expected result: Play... Read more
NullReferenceException is thrown when making a Grid Selection
How to reproduce:1. Open the attached project "StrategyGameTest_20230515_2023.2.0a14.zip"2. Open Window>2D>Tile Palette3. Sele... Read more
SceneView toolbar always calls Use() for EventType.MouseUp when the GUIU...
Reproduction steps:1. Open the attached project "ReproProj"2. Click on the Scene View window and press “P“ on the keyboard to enable... Read more
[New Input System] Control modifiers not consumed when used across diffe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more
[WebGL] Prefab rigging animation has a different serialization layout w...
Reproduction steps:1. Open the attached “Bugrepro” project2. Click File > Build and Run3. Observe the “root” GameObject rigging a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used