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[Linux] Crash when running an UnityTest
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Packages/SDF/Tests/Editor/AST/AstTests.cs” script file3. Sc... Read more
About Unity: Build number is displayed in 2 lines
Steps to reproduce: Create a new Unity project Go to Unity ->About Unity Observe the build number in the modal Expected result: T... Read more
Wrong number is returned when using “Target.Pool.CountActive” in ObjectP...
How to reproduce:1. Open the user’s attached “unity object pool error.zip” project2. Enter Play Mode3. In the Hierarchy, select “Obj... Read more
Build failed with an error in the "UnityLinker"
Steps to reproduce:1. Open the "BuildingErrorIssue" project2. Build the project on the Android platform3. Observe the Console Expect... Read more
[iOS] Mute Other Audio Sources causes audio not to resume when changing ...
How to reproduce:1. Download and open the attached "U2023_MOAS_MRE_Project" project2. Build and run for iOS3. Turn on silent mode wh... Read more
[macOS] Multiple context menus can be opened when right-clicking the Ass...
Reproduction steps: 1. Open user attached project "My Project-a.zip"2. Right-click on the Assets folder3. Expand the context menu to... Read more
Assertion failure on Gradient::EvaluateHDR when setting Line Renderer po...
How to reproduce:1. Open the attached project "CrashSecondScreen.zip"2. Build the project for UWP3. Open the built Solution4. Start ... Read more
UI Builder: "Select RenderTexture" title needs small update as it misses...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Shadows of GameObjects flicker when using the Billboard Renderer and the...
How to reproduce:1. Open the attached “My project.zip“ project2. Open the “Billboards Broken Shadows“ Scene3. Build And Run4. Look a... Read more
Player window resolution is reset after making the Player fullscreen and...
How to reproduce:1. Create a new Unity project2. In the Project Settings → Player → Resolution and Presentation set the “Fullscreen ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables