Search Issue Tracker

By Design

Votes

0

Found in

2023.3.0a5

Issue ID

UUM-49069

Regression

Yes

Build failed with an error in the "UnityLinker"

--

-

Steps to reproduce:
1. Open the "BuildingErrorIssue" project
2. Build the project on the Android platform
3. Observe the Console

Expected result: Build completed with a result of "Success"
Actual result: Build completed with a result of "Failed"

Reproducible with: 2023.3.0a5
Not reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a4
Fixed in: 2023.3.0a6

Reproducible on: macOS Ventura 13.5 (Intel), Windows 10
Not reproducible on: No other environment tested

First few lines of error message:
Build completed with a result of 'Failed' in 17 seconds (17366 ms)
Building Library/Bee/artifacts/Android/ManagedStripped failed with output:
/Applications/Unity/2023.3.0a5_184a44300b92_x64/Unity.app/Contents/il2cpp/build/deploy/UnityLinker -{-}allowed-assembly=/Applications/Unity/2023.3.0a5_184a44300b92_x64/Unity.app/Contents/PlaybackEngines/AndroidPlayer/Variations/mono/Managed/UnityEngine.AIModule.dll --allowed{-}

  1. Resolution Note:

    already fixed https://github.cds.internal.unity3d.com/unity/unity/pull/35248
    but i don't have a jira ticket to mark duplicate

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.