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36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

-

Jan 16, 2017

-

Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

35
votes
Fixed

Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor

Asset Bundles

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Dec 16, 2016

-

Version/s: 5.5.0p1

How to reproduce:1. Open user's project2. Enter play mode There is a low chance that the bundles will be loaded successfully, in tha... Read more

15
votes
Fixed

[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...

DirectX12

-

May 06, 2025

-

Version/s: 6000.1.9f1, 6000.4.0a1

Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more

71
votes
Fixed

Calling WWW.movie fails to load and prints error LoadMoveData got NULL!

Networking

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Aug 23, 2016

-

Version/s: 5.4.0p1

Steps to reproduce:1: Open attached project2: In "test" scene enter play mode3: Wait while movie is downloaded - Errors in console e... Read more

18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

-

May 03, 2017

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Version/s: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reproduc... Read more

30
votes
Fixed

[Android] VideoPlayer not playing video

Video

-

Jan 02, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open user provided project2. Build and run on device3. Observe that instead of video only white quad is shown Ex... Read more

14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

-

Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more

30
votes
Fixed

[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...

Mobile

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Feb 06, 2017

-

Version/s: 5.4.3p2

How to reproduce:1. Open the attached project2. Build and run on Android device3. Play the game, use skills by pressing any of the 4... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

-

Aug 28, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more

65
votes
Fixed

[iOS] Sound volume of music playing on the device gets quiet after launc...

iOS

-

Sep 04, 2016

-

Version/s: 5.3.6p4

When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more

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