Search Issue Tracker
JobTempAlloc error appears in Standalone Build output log if trees are i...
Reproduction Steps:1. Import attached project.2. Open Test scene.3. Build and Run.4. In Standalone Build Data files, open output.log... Read more
[URP Template] Major performance drop in the Editor during Play Mode
How to reproduce:1. Open a new URP project2. Make sure you have Fraps opened3. Go to Window -> Layouts -> Default (Different L... Read more
[HDRP] Shadows are rendered in uneven sections when moving in the Scene ...
How to reproduce:1. Open the “IN-78502“ project2. Open the “SampleScene“3. Move forwards and backwards in the Scene view4. Observe t... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps:1. Open the attached project (Link from the original description or OC link in the edit).2. Go to Build Settings.... Read more
[WebGL] NetworkDiscovery.cs build errors when trying to build a project ...
How to reproduce:1. Open the attached project ('1149977repro.zip')2. Build for WebGL Expected results: Project is successfully built... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. Go into Play mode4. Input letter "s" (it ... Read more
Editor stuck on import when importing "GameAnalytics Unity SDK" package
How to reproduce:1. Create a new project2. Download and import GA_SDK_UNITY.unitypackage from https://gameanalytics.com/docs/item/un... Read more
[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...
How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more
[iOS] Application is not paused while ads are playing
Steps to reproduce:1. Open the attached project ("1345297.zip")2. Open "SampleScene"3. Build and run it on a device4. Notice the inc... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well)2. Switch to iOS and make a build3. Deploy the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes