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0
votes
Not Reproducible

Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...

Editor - Other

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Jan 18, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open attached project and "TestScene"2. Click on Canvas -> Text3. Change Delayed s3 value4. Press Shift + Al... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Fixed

[MARS] MARS package is not installed and "error CS0122: 'BasePopupField<...

Package: MARS

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Jan 17, 2023

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Version/s: 1.5.0

How to reproduce:1. Create a new project2. Add a MARS package3. Observe the Console window Expected result: Mars package installed s... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more

0
votes
Fixed

App crashes on launch when mesh of object has Read/Write disabled

Mesh

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Jun 30, 2022

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Version/s: 2022.2.0b2

Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
By Design

[Command] functions used by Invoke are called locally

Networking

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Oct 26, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open project attached.2. Open scene "Main" from folder "Scene".3. Make 2 game clients:3.1. First one by using ... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

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